By Paul Charles Morphy
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Extra info for Morphy's games : a selection of the best games played by the distinguished champion in Europe and America
The bot can move forward, backward, it can turn, or shoot. Additionally, the Jazzbot is equiped with several sensors: GPS, sonar, 3D compass and an object recognition sensor. e. the bot can access only a subset of the perceptual information a human player would have available. The Jazzbot ’s belief base is composed of two modules: JzASP (cf. 1) and JzRuby (cf. 2). While the ﬁrst one integrates an Answer Set Programming  (ASP) solver Smodels  and contains a logic program reﬂecting agent’s beliefs about itself, the environment, objects in it and other players, the second, based on an interpreted object oriented programming language Ruby, stores the map of the agent’s environment.
24 5 ˇ sl´ D. Siˇ ak et al. Implementation The distributed simulation architecture described in the previous section has been implemented on top of the AGlobe multi-agent platform  and is part of the the AgentFly  multi-agent system for air-traﬃc control and planning. AGlobe is a multi-agent middleware supporting agent encapsulation, eﬀective agent-to-agent communication, high-throughput message passing, message topicking, yellow pages services, agent full migration, but also agent life-cycle management.
The eﬀect of changing the hardware resources allocated to deliberative control parts while keeping the resources allocated to the rest of the system constant; the eﬀect measured in terms of the total simulation run-time (left) and simulation run-time per normalized airplane (right) signiﬁcant speed-up for the same reasons as in the previous case. The diﬀerent property is for more hardware resources (four, ﬁve and six cores). In such a case, the simulation stays optimally loaded, the simulation run-time decreases and the normalized run-time remains constant.