LightWave 3D 8 Revealed by Kelly L. Murdock

By Kelly L. Murdock

If you would like an excellent instructional on Lightwave eight, this can be a sturdy starter ebook. compatible for introductory details at the functions of LW8.

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Switch to the Modeler, if necessary. 2. Click File, and then click Load Object. The Load Object dialog box opens. 3. lwo file, and then click Open. The file opens. 13. com. 14 Saved file 1. lwo file open, click the Modify menu tab. Then click the Shear button in the Translate section of the toolbar. 2. Drag the sphere in the Top viewport to shear the ball object. 3. Click the File, Save As menu command. The Save As dialog box opens. 4. Enter the file name, Sheared sphere, and click Save. 14. Lesson 3 Work with Files LIGHTWAVE 3D 8 REVEALED 19 TEAM LinG Export a file 1.

Any value changes you make to the Numeric panel will be used the next time you create the same kind of object. You can reset the Numeric panel values to their defaults using the Reset option in the Actions menu. 3 Numeric panel Creating More Objects At the bottom of the Primitives menu in the toolbar is the More button. Use this button to open an additional menu of primitive objects. You use different methods to create the primitive objects in the More submenu. Some commands immediately open the Numeric panel and others require that you click and drag in the viewports.

Select the Help, Contents menu command. The online reference opens in a Web browser. 2. Click one of the topics in the list on the left. 28. 28 Searched topic 3. To search the online reference, click the Search button and enter the words to search for. 32 LIGHTWAVE 3D 8 REVEALED Learning the LightWave Interfaces Chapter 1 TEAM LinG C H A P T E R S U M M A R Y This chapter introduced LightWave’s two main interfaces: Modeler and Layout. Learning to use these two main interfaces effectively is the key to creating 3D scenes with LightWave.

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