Interactive 3D Multimedia Content: Models for Creation, by Wojciech Cellary, Krzysztof Walczak

By Wojciech Cellary, Krzysztof Walczak

The publication describes contemporary examine ends up in the components of modelling, production, administration and presentation of interactive 3D multimedia content material. The e-book describes the present cutting-edge within the box and identifies an important study and layout matters. Consecutive chapters handle those concerns. those are: database modelling of 3D content material, safety in 3D environments, describing interactivity of content material, looking out content material, visualization of seek effects, modelling combined fact content material, and effective construction of interactive 3D content material. every one bankruptcy is illustrated with instance functions according to the proposed strategy. the ultimate bankruptcy discusses a few vital moral matters regarding the common use of digital environments in daily life. The ebook offers able to use strategies for plenty of vital difficulties relating to the construction of interactive 3D multimedia functions and may be a main studying for researchers and builders operating during this domain.

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Extra info for Interactive 3D Multimedia Content: Models for Creation, Management, Search and Presentation

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With Description Schemes it is possible to describe multimedia content structure and semantics. For example, it is possible to describe a movie, divided into shots, including semantic textual descriptors at the movie level, and technical descriptors such as color, motion, and audio amplitude at the shot level. Both description tools presented above are represented by using Description Definition Language (DDL). DDL enables creation of new Description Schemes and Descriptors. It permits extending and modifying existing description tools.

Visualization and behavior of virtual objects and representations of real objects can be dynamically altered depending on their internal state, state and behavior of other objects in the scene, and time progress. , they should react to events occurring in an AR environment. These reactions may involve changes in the visual and behavioral characteristics of these objects. Events in AR environments can occur as a result of user interaction, behavior of objects, changes in spatial relationships between objects, and time progress.

Accessed 30 Jul 2011 18. 1 (2001) 19. 1. org/documents/dces/ (2010). Accessed 30 Jul 2011 20. Dublin Core Metadata Initiative. org/. Accessed 30 Jul 2011 21. Dublin Core Workshop DC-1: OCLC/NCSA Metadata Workshop: The Essential Elements of Network Object Description. org/workshops/dc1/. Accessed 30 Jul 2011 22. GPAC Multimedia Open Source Project. fr/. Accessed 17 Aug 2011 23. Hausenblas, M. : W3C incubator group report. Multimedia vocabularies on the Semantic Web. org/2005/Incubator/mmsem/XGR-vocabularies/ (2007).

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