Computers in Sport by P Dabnichki; A Baca; C A Brebbia

By P Dabnichki; A Baca; C A Brebbia

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Measure club head path and orientation at impact. Research on the MATT system at the University of Calgary has looked at: ᭹ ᭹ ᭹ Understanding the kinetic energy and angular momentum of golf swings [45], How shaft stiffness influences club head speed, and How stability (such as standing in a sand trap) affects the golf swing. The system has generated some interesting research results, and it is not difficult to obtain volunteers for the research projects. The examples described in this section of the chapter reflect the experiences of the University of Calgary researchers using virtual environments in sport.

The examples described in this section of the chapter reflect the experiences of the University of Calgary researchers using virtual environments in sport. Numerous other research and development activities are ongoing that show great promise for the future, but the examples presented above provide a wide perspective on some of the issues that need to be addressed. 6 Implications of VR developments on sport performance The potential for the development of virtual sports environments is quite promising.

This would be as if colours were to be specified to the graphics system by name: draw pink, then violet. The problem is that any smell not iconified could not be produced; each smell has a specific chemical canister that issues the odour. It has been suggested that as many (or few) as 400,000 distinct odours exist [34] less than the number of colours that can be built from 24-bit representations now in use. It is not yet known whether scents can be constructed from a few basic components, as in red, green, blue (RGB) colour, or whether these can be simply generated and detected.

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