By Eric Keller, Visit Amazon's Todd Palamar Page, search results, Learn about Author Central, Todd Palamar, , Anthony Honn
From the again disguise **The final Maya 2011 Resource!** when you already be aware of the basics of Maya, you will need this new Autodesk reliable education consultant to take you past the fundamentals and aid you use Maya 2011 in a certified atmosphere. From modeling, texturing, animation, and visible effects—to high-level recommendations for movie, tv, video games, and extra, this e-book offers complex, professional-level guideline. packed with difficult tutorials and real-world eventualities from the various prime execs within the undefined, this must-have advisor indicates you ways to regulate the whole CG creation pipeline. grasp Maya's new graph editor, rendering with psychological ray, the artwork of digital cinematography, dynamic simulations, complicated modeling options, and lots more and plenty extra with this fundamental advisor. **Featured at the DVD** The significant other DVD offers aid documents that assist you whole the workouts within the publication and examine your paintings to the professionals. mix fluid dynamics and particle simulations for fantastic visible results upload bodily actual open air lighting fixtures in your rendered photos examine the secrets and techniques of constructing real looking fabrics in your versions concerning the writer **Eric Keller** has been a qualified 3D artist and high-end animator for movie, ads, and television for 12 years. He has created animations and results for Disney, Warner Brothers, ESPN, Harvard scientific university, the Howard Hughes clinical Institute, and CBS, and at the moment teaches on the Gnomon college of visible results. Eric is the writer of *Mastering Maya 2009*, *Maya visible results: The Innovator's Guide*, and *Introducing ZBrush*, all from Sybex.