3D Future Internet Media by Ahmet Kondoz, Tasos Dagiuklas

By Ahmet Kondoz, Tasos Dagiuklas

Хорошая и свежая книга о 3D-интернет Contents 1 creation 2 3D Media illustration and Coding three Merging the true and the bogus in Augmented 3D Worlds: a quick Survey of purposes and demanding situations four Multi-view Acquisition and complicated intensity Map Processing options five Object-Based Spatial Audio: notion, benefits, and demanding situations 6 shipping Protocols for 3D Video 7 Media-Aware Networks in destiny web Media eight P2P Video Streaming applied sciences nine IP-Based Mobility Scheme helping 3D Video Streaming companies 10 Dynamic QoS help for P2P Communications eleven Assessing the standard of expertise of 3DTV and past: Tackling the Multidimensional Sensation 12 mistakes Concealment thoughts in Multi-view Video functions thirteen 3D robot surgical procedure and coaching at a Distance 14 way forward for 3DTV Broadcasting: The MUSCADE standpoint

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141–144, Istanbul, May 2008 46. Pinto L, Assuncao P (2012) Asymmetric 3D video coding using regions of perceptual relevance. In: International conference on 3D imaging (IC3D), Lie`ge, Dec 2012 Chapter 3 Merging the Real and the Synthetic in Augmented 3D Worlds: A Brief Survey of Applications and Challenges Athanasios M. Demiris Abstract Augmented reality finds its way into everyday applications providing appealing alternatives to current interaction paradigms as well as efficient and comprehensive information visualization.

A few cameras (2 in the case of Fig. 21) are necessary to acquire multiple views of the scene while the depth information can be estimated from the video signal itself by solving for stereo correspondences or directly provided by special range cameras. Depth may also be an inherent part of the content, such as with computer-generated imagery. Both types of signals can be either independently or jointly encoded using any coding schemed previously described. At the receiver, the few decoded views and their corresponding depth maps are used to generate a 2 3D Media Representation and Coding 29 higher number of virtual views as necessary for each particular multiview service or application.

University Chicago Press 28. Shao F, Jiang G, Wang X, Yu M, Chen K (2010) Stereoscopic video coding with asymmetric luminance and chrominance qualities. IEEE Trans Consum Electron 56:2460–2468 29. 500-12 (2009) Methodology for the subjective assessment of the quality of television pictures, Sept 2009 30. Tam WJ (2007) Image and depth quality of asymmetrically coded stereoscopic video for 3D-TV. JVT-W094, San Jose, CA 31. Brust H, Smolic A, Mueller K, Tech G, Wiegand T (2009) Mixed resolution coding of stereoscopic video for mobile devices.

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